
Fat princess pc game full#
Finally, you can also eat cake for health, and if you eat some while at full health you go into a sort of hulk mode, where you do a ton of damage by whacking enemies in the face. There’s an overdrive mode as well, which powers up your character, though it has little impact other than making combat go a bit faster. There’s a couple of things to alter the formula, such as potions that drop, allowing you to toss them at enemies for various effects. The PvP multiplayer felt so much better than what we have here The combat has little to nothing that actually makes it fun, so you end up just repeating the same patterns over and over again until a new, bigger enemy shows up to change things around. Without the fun atmosphere, the game would be downright boring, as players simply wander around the map, moving slowly toward their objective, and slaughtering enemies over and over again along the way.


Playing more like a hack-and-slash adventure, Fat Princess Adventures feels like it needs something extra to truly gel and become a fun game in its own right. Now players are left with simplistic combat, involving just a couple of buttons and only changing based on the class and weapon equipped, and very straightforward level design. With a more linear adventure game though that option is gone. The original game was PvP focused, and offered replayability in the different strategies that players could deploy. This repetition is a bit of a theme for Fat Princess Adventures though. For a game that relies so heavily on replayability this is a bit tough to overlook. New story elements might deliver some fresh material, but overall you’ll become tired of the same jokes after just a couple of hours. However, the humor is a bit one note, and lines will get repetitive pretty quickly.

These lines, and those of other characters are actually pretty humorous, making references to pop culture, and spewing phrases that will elicit a chuckle or two during your time. You can even customize that character quite a bit at the start of the game, going so far as to give them a unique attitude, which will determine which funny quips they throw out during gameplay. Each is different enough to warrant inclusion here, and the various weapons and gear that you’ll pick up along the way will make your own character feel unique amid the sea of lookalikes. You can even switch between them at will whenever you come across a checkpoint, which allows for varying strategies mid-mission, and greater variety. There are now just four classes, two ranged and two close quarters. Classes are still there, but they have been trimmed and toned down a bit from the last time.
